Thursday, 31 May 2012


Shitty picture, sexy mini. (Source - the good people at Lost Hemisphere)

I've seen some potential spoilers of the rules, but I don't want to jinx it - I'll just let this picture sink in...

Also, in a completely unrelated note, I've completely finished painting every Ret mini I own - I'll try to get some pics up at some point but, for now...  Oooh...

EDIT - Got my source wrong.  Also, latest news puts this beauty at 18 points, making it Iosan tech that is CHEAPER than the other ones!  Someone's making up for the Arcantrik Force Generator!

Wednesday, 23 May 2012

IKRPG! T-Minus 4 Months!

So, the hope is that the IKRPG will be dropped around August/September time, which happens to coincide with the end of Dark Sphere's Slow Grow so, with this in mind, I've already started getting into GM mode! I've shanghai'd a group of six players, and come up with a basic plotline set in the wilds of Khador's foremost mining city, Khardov!

Both to set up my campaign AND as a proof of concept, allow me to present the first of (hopefully) many Khardov Heralds;

You can click on it to zoom in.  And I have no idea why, but Kaya HAS been fighting a lot of Searforge armies recently...

XP bonus to the first of my players to decipher the Khardic in the middle!

Sunday, 13 May 2012

Mercenary Tendencies 1.1 : MCBAAAAAAAIN!

I finished these babies last night, and just wanted to throw 'em up

From left to right; Rustbucket, Reinholdt, Crash, McBain, Clanky (also pictured, my Mage Hunter Strike Force that I've been putting off 'cos I hate infantry.  Not pictured, the parts to make up the legless War Hog just off to the left).  While these babies required vastly more cleaning than any of the Ret kits I've got, they were also vastly more fun to put together - the Merc kit comes with haulage to add on and the arms and heads are infinitely more posable.

Plus it feels far better when you start hacking it up and painting it as covered in rust and oil!  More Merc kits may come after I've finished this McBain list...

Friday, 11 May 2012

And now for something completely different... Part 2 : Mercenary Tendencies

The coming months are all about slow-grow here in Chip's Warmachine land!  I'll be building a 50 point Baldur the Stonesoul theme force for a Dark Sphere slow grow league (NOT Journeyman) from June to September, and a 50 point McBain and Lord Carver theme force at my own pace.

Today, I'll be talking about the initial 15 point lists for my mercs and minions!  I WOULD also post pictures, but PP decreed that I would have a legless War Hog, so actual pictures will be coming sometime soon. Still, I'm currently in the possession of;

-Reinholt (meh, I had a point left...)


Lord Carver BMMD Esq.
-2xWar Hog
-Gun Boar

The hope is that, over the next few months, these battlegroups will spawn armies that will allow me to switch battlegroups to field every faction in the game (except Ret, who I have, and, like, Searforge.  But no one cares about them...).  It's a dream I've had for a while, and have never REALLY got round to actually doing it - so here's the mission statement - next few months are dedicated to getting the armies together.  No distractions!

Apart from Baldur.

Friday, 4 May 2012

And now for something completely different... Part 1 : Epic Kaya!

As some of you may remember during the heady days of the Western Immoren Economy Tour, I started a small Circle army and, now that I've managed to scrape together the cash for the plastic Warpwolves...

...I've finished it!  Currently, the force is;

Kaya the Moonhunter
-Pureblood Warpwolf
-Feral Warpwolf
-2xWarpwolf Stalker
Druids of Orboros + Overseer
Shifting Stones + Stone Keeper
Min Warpborn Skinwalkers

I've truly messed up the painting of the Druids, but I've signed up for a slow-grow league where I'll be making an epic Baldur list, so I'm considering picking up a new unit for that to try again.  Still, the army is nice to pull out when I want something to brutalise some poor bastard - it's fast, it hits hard, it's fast, it hits hard, it's fast and, last but not least, it hits really, really hard.

I'm still looking for ways to keep Laris alive for a full battle, though.  Answers, as always, on a postcard to;

42 Orboros Avenue
South of Bainsmarket
Wilds of Cygnar